
Half-Life: The Shooter Redefined On PC, PS2 And Dreamcast S01E05
John takes a look back at Half-Life, one of the most influential shooters in history. What impact did it have on the industry, how were the console ports, and what's the best way to enjoy it today? They're waiting for you, in the test chamber.
Share Episode
1
Quake Sega Saturn Analysis: The Impossible Port
2
Shenmue: A Game Ahead Of Its Time
3
Duke Nukem 3D: Come Get Some... Ports!
4
The Birth Of Unreal Engine On Console
5
Half-Life: The Shooter Redefined On PC, PS2 And Dreamcast
6
Castlevania Symphony of the Night In-Depth Analysis
7
The Nintendo Launch Spectacular: NES/SNES/N64/GCN/Wii
8
Half-Life 2: The Shooter Evolved
9
Rare's N64 Classics: GoldenEye and Perfect Dark
10
Deus Ex is A PC Classic, But What About PlayStation 2?
11
Ridge Racer 5 and Ridge Racer Type 4 PS2/PS1
12
MechWarrior 2: 31st Century Combat: DOS/Win95/3DFX/PS1/Saturn
13
MDK: Shiny Entertainment's PC Masterpiece
14
Daytona USA and Why Frame-Rate Has Always Mattered
15
Silent Hill 2: Horror Perfected on PS2/Xbox/PC/PS3
16
Origin Systems and the Crusader Series on PC/PS1/Saturn/PSP
17
Metroid Prime: First Person Action Redefined GC/Wii
18
Tomb Raider Analysed on PS1/Saturn/DOS/Win95
19
Shenmue 2: A Masterpiece Revisited
20
Ico Revisited - The Ueda Collection: Part 1
21
Shadow of the Colossus Revisited - The Ueda Collection: Part 2
Go to episode